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The long awaited update for Intertwined finally arrived. And it’s really huge! Nyx mentioned in a patreon post that v0.8 has about 3500 renders – that’s more than chapters 5, 6 and 7 combined! And the script file for v0.8 have 3x more lines of code then the already very big v0.7 release!
Unfortunately for me that means I won’t be able to do the full Mod anymore, this would be then far beyond my capabilities. After I already struggled with some game updates a few times it seems that it’s now “time to say goodbye” for this Mod version.
The audio/music and the walkthrough are therefore stopped now!
But I still do the Mod version with “cheat/info screen“. And I also added a small new feature for it: named saves. Maybe this is a little help for the now also somehow “exploding” routes in the game.
Dec. 6, 2021
I’ve made a “compatibility version” for my Mod with the “old” music and the walkthrough. As already said I adapted the old Mod to be compatible with the new game release v0.8. The ingame music and the full walkthrough are only for the game content v0.1 through v0.7, after that both functions are stopping and the game continous with the functions from the cheat Mod + the new point recommendations for the game choices in v0.8.
I also integrated a “QuickMusic” function, a kind of Jukebox player with enhanced features like track lists for characters/moods. With it you can play the tracks by your own in the new game chapter, too.
Info about the point recommendations in v0.8:
I added additional hints (the yellow “Attention!”), when the choice leads to a branching point or some more game variables are set with it.
Also: In my audioWT Mod downloads (Mod only or Android) is also the latest main game patch v0.8.2 integrated, too
Dec. 6, 2021
I’ve updated my cheat Mod version to be compatible to the now available walkthrough/gallery Mod from scrappy, too
Info May 1, 2022:
I’ve removed the outdated links. New Mod post with updated links HERE
Some ingame pictures of the Mod: